CFFeatureRequest

by circlefriendo

Game:

Description: Suggested Features

Utilities:

; Overlay displaying which modules are loaded so I don't have to spam !list. Possibly with names attached.

; A way to choose certain modules to run after the status bar has updated. Or choose when modules run in general

; A clean way to initialize modules would be nice --- thank you



Pie_in_the_sky:

; metadata extractor. For example, maybe I can decorate my code with a comment labeling addresses that I'm using as FreeRAM. Then you could semi-automatically detect FreeRAM conflicts:

;@RamAddress
!reserve = $7f9d0c

; Or display configuration addresses through some tool
;@Configurable
!sprite = $7f9d0a   ; Sprite to Spawn

RTL
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