CFFeatureRequest
by circlefriendo
Game:
Description: Suggested Features
Utilities: ; Overlay displaying which modules are loaded so I don't have to spam !list. Possibly with names attached. ; A way to choose certain modules to run after the status bar has updated. Or choose when modules run in general ; A clean way to initialize modules would be nice --- thank you Pie_in_the_sky: ; metadata extractor. For example, maybe I can decorate my code with a comment labeling addresses that I'm using as FreeRAM. Then you could semi-automatically detect FreeRAM conflicts: ;@RamAddress !reserve = $7f9d0c ; Or display configuration addresses through some tool ;@Configurable !sprite = $7f9d0a ; Sprite to Spawn RTLback to listings