airjump
by tjb0607
Game: SMW
Description: jump literally anytime
LDA $100 ; \ only run in gamemode 14 EOR #$14 ; | ORA $9D ; | and when the game isn't paused BEQ + ; | RTL ; | + ; / ;LDA $72 ; \ don't check if in the air ;BNE + ; | ;RTL ; | ;+ ; / LDA $16 ; \ check for newly pressed jump inputs ORA $18 ; | BMI + ; | RTL ; | + ; / LDA $18 ; \ check whether jump was a spin AND #$80 ; | EOR #$80 ; | ORA $148F ; / BNE + LDA #$04 ; \ play spin jump sound STA $1DFC ; / STA $140D ; and set spin flag BRA ++ + LDA #$01 ; \ play normal jump sound STA $1DFA ; / STZ $140D ; reset spin flag ++ LDA $7B ; \ https://smwc.me/m/smw/rom/00D2BD/ BPL + ; | algorithm to give jump speed. EOR #$FF ; | INC A ; | + ; | LSR #2 ; | AND #$FE ; | TAX ; | LDA $140D ; | BEQ + ; | INX ; | + ; | LDA $00D2BD,x ; | STA $7D ; / LDA #$0B ; \ set player as in the air STA $72 ; / RTLback to listings