dropout
by soapagent
Game: SMW
Description: Periodically disables ground collision
; Base ASM file - feel free to copy/paste this and use this for your own code. LDA $100 ; \ only run in gamemode 14 EOR #$14 ; | ORA $9D ; | and when the game isn't paused BEQ + ; | RTL ; | + ; / LDA !timer_ones BEQ reset ; if timer is 0 DEC BEQ drop ; if timer is 1 DEC BEQ warning ; if timer is 2 RTL reset: LDA #$3D STA $7E0F0A INC STA $7E0F0B INC STA $7E0F0C lda #$FC STA $7E0F0D STA $7E0F0E climbing: LDA #$00 STA !disable_ground_collision RTL drop: lda #$0d ;D STA $7E0F0A lda #$1b ;R STA $7E0F0B lda #$18 ;O STA $7E0F0C lda #$19 ;P STA $7E0F0D LDA #$28 ; Exclamation point STA $7E0F0E lda $7e0074 bne climbing ; Climbing interacts weird with ground collision LDA #$01 STA !disable_ground_collision LDA #$23 STA $1DF9 RTL warning: lda #$13 ;J STA $7E0F0A lda #$1e ;U STA $7E0F0B lda #$16 ;M STA $7E0F0C lda #$19 ;P STA $7E0F0D LDA #$28 ; Exclamation point STA $7E0F0E LDA #$26 STA $1DF9 RTLback to listings